Luleå University of Technology (LTU) invited HTW Berlin to visit their campus in Skellefteå, in the north of Sweden, for a packed three-day program combining a student gradshow, an industry conference, and a hands-on LUNA workshop.

Gradshow & Creative Connect Industry Panel
The visit kicked off with the Gradshow of the Game Space bachelor programs at LTU. Over four intense hours, the HTW delegation played through a wide range of student game projects and gave direct feedback to the teams.

Day two was the Creative Connect conference, which brought together speakers from the game and visual design industry, from Sweden and around the world, for keynotes and workshops. HTW was invited to speak on the future tools panel, where David held a talk on the LUNA Framework and future skills needed from career starters. A highlight of the trip.

Multiplayer Ideation & Erasmus+ Pathways
The final day brought together 10 students from LTU’s Computer Graphics and Game Programming programs for a LUNA ideation workshop. Forming three mixed groups, the students generated three multiplayer game concepts and immediately began blocking out their ideas using physical prototyping material. One of the three ideas will move into full development starting in September 2026.
“The multiplayer game idea selected for development will kick off in September, opening a direct Erasmus+ internship path for HTW Berlin students.”

The workshop was not just a one-day exercise but planted the seed for an ongoing project. The multiplayer game idea selected for development will kick off in September, and the visit opened a direct path for HTW Berlin students to get involved: we want to encourage HTWB students to apply for an Erasmus+ internship at LTU, where they could contribute to the project from a game design perspective.

It is a concrete example of how LUNA can connect institutions, bridge disciplines, and turn a single trip into a lasting collaboration.
