[ HOME ] / [ THE LUNA FRAMEWORK ]WP4 FLAGSHIP OUTPUT // LUDO-NARRATIVE ONTOLOGY // UPDATED 2026-10-24
[ WP4 FLAGSHIP OUTPUT // LUDO-NARRATIVE ONTOLOGY ]

The LUNA Framework

Deconstructing and designing playful systems.

A praxis-oriented ludo-narrative framework and toolset for the conceptualisation, analysis, and prototyping of game systems.

DOCUMENT TELEMETRY[ EGSL ]
DOCUMENT TITLEThe LUNA Framework
PROJECT REFERENCE2024-1-DE01-KA220-HED-000251014
LAST UPDATED2026-10-24

The LUNA Framework (Ludo-Narratives Framework) is a flagship output of the European Game Science Lab, developed collaboratively across Work Packages 4 and 5 by HTW Berlin (DE:HIVE) and consortium partners.

Core Philosophy

LUNA treats game rules, player interactions, and narrative structures as interconnected dimensions of playful systems. Rather than viewing mechanics in isolation, the framework structures design along the APCF Reference Axis (Agent – Process – Corpus – Form), providing designers and educators with actionable card decks, reflection sheets, and modular design stacks.

Explore the Functional Toolset

While gamesciencelab.eu represents the institutional consortium and teaching network, the interactive design workspace, full ontology, and downloadable card decks are hosted directly on the dedicated framework platform:

👉 Visit the LUNA Framework Website (luna-framework.org)

The APCF Reference Axis & Core Terminology

Tested across university cohorts at HTW Berlin, UNIFI Florence, BAU Istanbul, LTU Skellefteå, and public exhibitions in Bologna and Lucca, LUNA decomposes any playful system along four structural coordinates:

[ A // AGENT ]

Social Frames & Roles

Who acts within the system? Defines player roles, coalitions, asymmetries, and behavioral incentives.

[ P // PROCESS ]

Ludic Process & Loops

How does the state evolve? Captures core decision loops, resource flows, and feedback dynamics.

[ C // CORPUS ]

Ludemes & Rules

What are the formal building blocks? The atomic rule structures, constraints, and victory conditions.

[ F // FORM ]

Ductus & Effectus

How is the player guided (Ductus) and what cognitive or emotional outcome emerges (Effectus)?

[ LAUNCH LUNA-FRAMEWORK.ORG ↗ ][ READ LUNA PLAYTEST REPORTS → ]